Father's Class Tables
Thief
- 10 points
- Stealth +1
- Climb +1
- Burglary +3
- Thievery +3
- Selfish +1D3
Bandit
- 20 points
- Stealth +2
- Weapon skill +3
- Cruel +1D6
- Valorous +1D3
Soldier
- 20 points
- Sword skill +3
- Other weapon skill +3
- Cruel +1D6
- Valorous +1D3
Riverlaker (Jian-hu)
- 24 points
- Acrobatics +1
- Jump +1
- Awareness +2
- Martial Arts +2
- Weapon skill +3
- Proud +1
- Reckless +1D3
- Valorous +1D3+2
- Honor +1D6
- Loyalty (secret society/school/sworn brothers) +3
- Inherited Glory 2D6+50
Merchant
- 10 points
- Accounting +1
- Courtesy +1
- Bargain +5
- Selfish +1D6
Sailor
- 10 points
- Climb +1
- Swim +3
- Boat +3
Entertainer
- 10 points
- History +1
- Courtesy +1
- Folk Lore +2
- Act, Dance, Play Instrument, Puppetry, Acrobatics, or Sing +5
Craftsman/Artisan
- 15 points
- Bargain +1
- Industry +3
- Energetic +1D3
Hunter
- 10 points
- Awareness +1
- Bargain +1
- Bow skill +3
- Hunting +3
Herdsman
- 10 points
- Bargain +1
- Herding +3
- Energetic +1D3
- Prudent +1D3
Fisherman
- 10 points
- Bargain +1
- Fishing +3
- Energetic +1D3
- Prudent +1D3
Farmer
- 10 points
- Bargain +1
- Farming +3
- Energetic +1D3
- Modest +1D3
- Prudent +1D3
Captain
- 20 points
- Bargain +1
- Boat +1
- Swim +2
- Shiphandling +3
- Prudent +1D3
Knight (Xia)
- 26 points
- Acrobatics +1
- Jump +2
- Awareness +2
- Martial Arts +2
- Weapon skill +3
- Proud +1
- Valorous +1D3+2
- Honor +1D6
- Loyalty (secret society/school/sworn brothers) +3
- Inherited Glory 4D6+100
Scholar
- 24 points
- Courtesy +1
- Art skill +1
- History +2
- Law +2
- Philosophy +2
- Read/Write +3
- Inherited Glory 2D6+50
Physician (Daifu)
- 26 points
- Courtesy +1
- Art skill +1
- History +1
- Law +1
- Philosophy +1
- Read/Write +3
- Medicine +3
- First Aid +3
- Inherited Glory 4D6+50
Master/Teacher (Sifu)
- 26 points
- Orate +1
- Inherited Glory 6D6+150
Add the following skills depending upon the type of mastery.
Scholarly
- Art skill, History, Law, or Philosophy +5
- Other skills as Scholar
Martial
- Other skills as Knight
Sorceror
- 15 points
- Meditate +1
- Alchemy +2
- Astrology +2
- Occult +2
- Read/Write +2
- Medicine +3
- Folklore +3
- First Aid +3
- Philosophy +3
- Religion (Taoism) +3
Priest/Monk
- 10 points
- Occult +1
- Meditate +2
- Read/Write +2
- Folk Lore +5
- First Aid +5
- Philosophy +5
- Religion (Buddhism) +5
- Medicine +5
Landlord
- 28 points
- Accounting +1
- Courtesy +1
- Intrigue +1
- Bargain +2
- Law +2
- Stewardship +3
- Read/Write +3
- Inherited Glory 4D6+100
Officer
- 28 points
- History +1
- Philosophy +1
- Law +2
- Read/Write +2
- Awareness +2
- Battle +2
- Martial Arts +2
- Sword skill +3
- Proud +1
- Valorous +1D3
- Honor +1D3
- Loyalty (lord) +4
- Inherited Glory 6D6+150
General
- 32 points
- History +1
- Philosophy +2
- Intrigue +2
- Law +2
- Awareness +2
- Martial Arts +2
- Sword skill +3
- Read/Write +3
- Proud +1D3
- Valorous +1D3
- Honor +3
- Loyalty (lord) +3
- Inherited Glory 6D6+200
Magistrate
- 32 points
- Courtesy +1
- Art skill +1
- History +2
- Law +2
- Philosophy +2
- Read/Write +3
- Proud +1D3
- Honor +3
- Loyalty (lord) +4
- Inherited Glory 6D6+250
Lord/Noble
- 32 points
- Courtesy +1
- Art skill +1
- History +2
- Law +2
- Philosophy +2
- Battle +2
- Martial Arts +2
- Intrigue +3
- Sword skill +3
- Read/Write +3
- Honor +3
- Proud +1D3
- Valorous +1D3
- Loyalty (lord) +3
- Inherited Glory 6D6+250